Agile XR
  • Welcome
  • Key Project Learnings and Reflections
  • Project Result 1
  • 1 - Guide: Agile Teamwork in Web-Based Learning
    • Chapter 1 - Agile in Software
      • 1.1 Values in Agile Software Development
      • 1.2 Principles in Agile Software Development
      • 1.3 Agile Project Management and practices
      • 1.4 Agile Mindset
    • Chapter 2 - Agile in Education
      • 2.1 Agile Compass for Education
      • 2.2 eduScrum
      • 2.3 Agora schools
      • 2.4 Agile Learning Centers
    • Chapter 3 - Agile practices for project-based learning
      • 3.1 Sprint Planning and Execution
      • 3.2 Daily Stand-Up Meetings
      • 3.3 Collaborative Learning and Projects
        • 3.3.1 Project initiation
        • 3.3.2 Project planning
        • 3.3.3 Project execution
        • 3.3.4 Project performance/monitoring
        • 3.3.5 Project closing
        • 3.3.6 Agile rituals using Mural
    • Conclusions
    • Bonus: Interviews with Agile Experts
      • Interview with Yeremi Marín, ALC Facilitator at EduCambiando, Mexico
      • Interview with Ryan Shollenberger, Co-director ALC NYC
      • Interview with Willy Wijnands, Cofounder eduScrum
  • 2 - Video Tutorials: Agile Teaching Techniques
  • Project Result 2
    • 3 - Guide: Implementing VR/XR in Team-Based Education
      • Our Approach: Design-Research
      • State of VR for Education
      • How To Choose VR Hardware and Software
      • Testing and Benchmarking VR Platforms
      • Designing Virtual Environments for VR Learning
    • 4 - Manual: Spatial.io for VR-Enhanced Teamwork
      • Terminology in XR
  • Project Result 3
    • 5 - Workshop: Designing Blended Learning Courses
      • Session 1 - Redesign Project Framing
      • Session 2 - Understanding the Student Experience
      • Session 3 - Understanding the Teacher Experience
      • Session 4 - Blended Course Plan
    • 6 - Workshop: Enhancing Existing Lessons for Blended Learning
      • Session 1 - Quick Scan
      • Session 2 - Deep Scan
    • 7 - Lesson Plan Templates for Online and Hybrid Learning
      • LP1 - Intro to AI - Elementary School
      • LP2 - Planning Skills - Lower Secondary Level
      • LP3 - Intro Radioactivity - Higher Secondary Level
      • LP4 - Berlin Wall - Upper Secondary Level
      • LP 5-10 - Lifelab Project - Upper Secondary Level
  • Project Result 4
    • 8 - Guide: Mastering Effective Distance Learning
      • Module 1: Introduction
        • What is distance learning and is it expanding so fast?
        • Online learning
      • Module 2: Methods of implementing distance learning
        • Synchronous online learning
        • Asynchronous online learning
        • Blended learning and flipped learning/classroom
      • Module 3: Classroom management in online learning
        • Class management in distance learning and how to engage students in distance learning
      • Module 4: Promoting collaborative learning in distance learning
        • Collaborative learning in distance learning
        • Problem-based learning and project-based learning in distance learning
        • Cooperative learning in distance learning
      • Module 5: How to promote social interactions in distance learning
      • Module 6: Educational technology tools for distance learning
      • References
    • 9 - Reference Guide: EdTech Tools for Interactive Teaching
      • Module 1: Introduction
        • How to get more student engagement?
        • How can we make it more collaborative?
        • What can be done with less or no teacher support? (e.g. for flipped classrooms)
      • Module 2: EdPuzzle
      • Module 3: Socrative
      • Module 4: Trello
      • Module 5: Nearpod
      • Module 6: Google Drive, Microsoft OneDrive, etc. (Shared document tools)
    • 10 - Digital Tool: EdTech Decision-Maker
    • 11 - Report: Evaluating Agile and VR/XR Teaching Pilots
      • Introduction
        • The project "Augmented Agile teamwork for hybrid learning at Schools” (AgileXR)
        • Project Result 4: Pilot and Impact Evaluation and Lessons Learned
        • Brief Theoretical Framework
        • Pilot Teaching Experiences in the AgileXR Project
      • Aim of the report
      • Method
        • Participants
        • Materials
        • Data Analysis
        • Procedure
      • Results and discussion
        • Students' perspectives
        • Teachers’ perspectives
      • Educational implications
      • Conclusions
      • Bibliographical references
      • Appendix
        • Appendix 1. Pilot evaluation student questionnaire
        • Appendix 2. Pilot evaluation teacher questionnaire
        • Appendix 3. GDPR - Family authorisation for secondary school students
  • Translations
    • 12 - Multilingual Publication Translations
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  1. Project Result 4
  2. 8 - Guide: Mastering Effective Distance Learning
  3. Module 4: Promoting collaborative learning in distance learning

Problem-based learning and project-based learning in distance learning

Problem-based Learning (ProbBL) and Project-based Learning (ProjBL) share a common thread in that they both offer student-centered, inquiry-driven approaches to education. Learners actively engage in tackling real-world challenges (Buck Institute for Education, 2015). Both methodologies encourage students to take on more active roles in their education, promoting deeper understanding and critical thinking skills.

In essence, while ProbBL and ProjBL share a common ethos of student-centered, authentic learning experiences, their distinctions lie in the nature of the challenge and the orientation toward problem-solving versus project creation. Here is a brief description of their similarities and differences:

​​Similarities:

  • Real-World Relevance: Both ProbBL and ProjBL anchor learning in authentic, real-world contexts. Students are confronted with complex problems or projects that mirror scenarios they may encounter in their future careers, promoting the application of theoretical knowledge to practical situations (Thomas, 2000).

  • Student Engagement: In both approaches, students assume greater responsibility for their learning. They actively explore, analyze, and synthesize information, fostering a sense of ownership over their education (Blumenfeld et al., 1991).

  • Collaboration: Collaboration is integral to both PBL and PrBL. Students often work in groups, leveraging collective expertise and diverse perspectives to tackle challenges or projects (Johnson et al., 1991).

Differences:

  • Nature of the Challenge: In Problem-based learning, the primary focus is on solving a specific problem or addressing a complex issue. Students engage in in-depth exploration, analysis, and problem-solving, with the goal of arriving at a solution or resolution (Barrows & Tamblyn, 1980). Project-based learning, on the other hand, centers around the creation of a tangible product or project. While problem-solving is an essential component, the emphasis extends beyond finding solutions to encompass the development and presentation of a project that demonstrates their understanding (Thomas, 2000).

  • Outcome Orientation: PBL often culminates in a solution to a problem, where the process of arriving at the solution is as important as the solution itself (Hmelo-Silver et al., 2007). PrBL places a greater emphasis on the final product or project, which serves as evidence of the students' mastery of the subject matter and their ability to apply knowledge and skills in a creative and practical manner (Blumenfeld et al., 1991).

  • Structure: PBL scenarios typically present learners with ill-structured problems, where the path to a solution may be ambiguous or not clearly defined, encouraging students to navigate uncertainty (Barrows, 1996). PrBL projects often have well-defined goals and criteria for success, providing students with a clearer roadmap for achieving the desired outcomes (Thomas, 2000).

In the ever-evolving landscape of distance education, the convergence of problem-based and project-based learning methodologies presents a compelling and dynamic approach to engage learners. Drawing inspiration from Barron and Darling Hammond's (2008) insights, which include ideas such as empowering learners with autonomy, fostering collaboration within virtual teams, and equipping them with multifaceted skills, this fusion creates a rich tapestry of learning experiences. It prepares students to thrive in the complex, interconnected, and digitally-driven world of the 21st century. Let's delve into these key principles and how they shape the blended pedagogical approach in the realm of distance education:

  • Real-World Relevance: Both methodologies emphasize the application of knowledge to real-world challenges. Whether students are engaged in solving complex problems or undertaking comprehensive projects, the focus remains on addressing authentic issues that extend beyond the classroom.

  • Student-Centered Autonomy: In the realm of distance learning, the autonomy of learners is a key advantage. Combining project-based and problem-based learning places even greater responsibility on students for their educational journey. They set goals, manage their time, conduct research, and make informed decisions, developing essential self-directed learning skills.

  • Teacher as a Guide: Educators in this blended approach transition into the role of facilitators and guides. They provide support, offer guidance, and create a structured framework for students to navigate complex challenges or projects. This shift empowers students to take ownership of their learning while benefiting from the expertise and guidance of their instructors.

  • Collaboration in Virtual Teams: Collaborative learning remains central, whether students are tackling problems or working on projects. Distance education technologies enable seamless communication and teamwork, fostering collaboration within virtual teams. This mirrors the collaborative nature of real-world workplaces, where remote cooperation is increasingly common.

  • Multimodal Learning Resources: To cater to diverse learning preferences, a blend of multimedia resources is employed. Videos, simulations, interactive presentations, and multimedia reports offer students various avenues to engage with content. These resources enhance comprehension and cater to the needs of a technologically diverse generation of learners.

  • Global Perspectives: The global nature of distance education opens doors to diverse perspectives. Students can collaborate with peers from different cultures and backgrounds, gaining valuable insights and intercultural competencies. This global perspective enriches their learning journey and prepares them for a multicultural, interconnected world.

  • Assessment of Complex Skills: Assessment in this blended approach goes beyond traditional testing. Evaluation criteria encompass critical thinking, problem-solving, effective communication, collaboration, and the quality of the final project or solution. The multifaceted assessment aligns with the demands of a 21st-century workforce that values holistic skill sets.

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Last updated 1 year ago