10 - Digital Tool: EdTech Decision-Maker
Introducing Edu App Matcher - https://agilexr.eu/findapp
Last updated
Introducing Edu App Matcher - https://agilexr.eu/findapp
Last updated
Technology has become an integral part of the modern classroom, with teachers using various digital tools to engage and educate students. However, with so many educational apps available, it can be overwhelming for teachers to find the right one to fit their teaching style and class needs. Edu App Matcher is here to help. Our app is designed to make it easy for teachers to find the best educational apps to suit their needs in just a few clicks. In this blog post, we will explain how Edu App Matcher can help you find the perfect companion for teaching, and how it can be used to improve student engagement and learning outcomes.
Finding the right app for teaching can be a daunting task with so many options available. According to a recent study, teachers spend an average of 14% of their time preparing, planning and searching for educational apps (Bettini et al., 2015). This time and effort can be a barrier to effective teaching, as teachers may not know if an app suits their needs. Edu App Matcher solves this problem by doing the testing for you.
Edu App Matcher is designed to be user-friendly and easy to use. The app uses a small, two or three-step structured conversation with prompts that teachers can select. This will deliver a clear need statement. Based on the teacher's question, according to our research, a grid of educational applications will appear that are suitable to solve that need. The first step is to choose the primary purpose: to deliver content, to perform a cooperative task, or to evaluate and/or give feedback. In the second step, three new options appear after the previous intent. You can choose between promoting greater student engagement, fostering more collaboration between students, or with less or no direct support from the teacher. Our team curated these answers, benchmarking 14 popular educational applications, originally using a tree-like decision model using Mural (see below), and later coding a more user-friendly version. Using Edu App Matcher is as simple as selecting your specific need and finding the right app in just a few clicks.
Edu App Matcher provides a wide range of apps and resources for teachers to choose from. Some of the apps that are available in Edu App Matcher include Mural, Nearpod, Jigsaw Puzzle, Genial.ly, Google Slides, Edpuzzle, Google Docs, Trello, Meister task, Kahoot, Plickers, Socrative, Quizlet, and CoRubrics. These apps can be used to support various teaching goals and class needs, such as creating interactive presentations, quizzes, and assessments, and managing projects and assignments.
In conclusion, Edu App Matcher is a tool that makes it easy for teachers to find the perfect educational app for their needs in just a few clicks. With the abundance of educational apps available, it can be overwhelming for teachers to find the right one to meet their specific needs. Edu App Matcher eliminates this problem by providing a curated selection of apps and resources that are suitable to solve a specific need. This tool is designed as a part of Project Result 3, a guide/toolkit that supports teachers to redesign their lessons for high-engaging online teaching. If you're looking for an app that can help you find the perfect companion for teaching, Edu App Matcher is definitely worth checking out. You can find more information and try it out for yourself at our website www.agilexr.eu/appfinder. Give it a try and see how it can help you find the right educational apps for your teaching needs.
Find your app in a snap here: https://agilexr.eu/findapp
Edu App Matcher is based on our own team's research and experiences and not affiliated with any of the apps featured. We aim to promote the use of educational applications in general and make it easier for teachers to find the one to try. If you find it useful or you miss something, please do not hesitate to give us feedback or request for our team to review a specific app by contacting us at joos.vancauwenberghe@rhizo.be.
We suggest citing this report as follows: Fraile, J., Orgaz-Rincón, D., Esteban-Manrique, P., Van Cauwenberghe, J., Carrillo, L., Katrini, C., & Lassenius, P. (2023). Effective distance learning guide. Augmented Agile teamwork for hybrid learning at Schools (AgileXR). https://agilexr.eu/
Editors/Partners: Fundación Universidad Francisco de Vitoria (SP), RHIZO School (BE), CollectiveUP (BE), Metropolia University of Applied Sciences (FI).
Authors: Juan Fraile (UFV), Daniel Orgaz-Rincón (UFV), Paula Esteban-Manrique (UFV), Joos Van Cauwenberghe (RHIZO), Liliana Carrillo (CollectiveUP), Chrysanthi Katrini (CollectiveUP), Petra Lassenius (Metropolia University).
Translation: Dutch version by Joos Van Cauwenberghe (RHIZO), Finnish version by Petra Lassenius (Metropolia University), and Spanish version by Juan Fraile (UFV), Daniel Orgaz-Rincón (UFV) & Paula Esteban-Manrique (UFV).
This publication (in English, Finnish, Dutch and Spanish) and other publications and tools produced by the project can be downloaded free of charge from: https://agilexr.eu/
This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-sa/4.0/
The project "Augmented Agile teamwork for hybrid learning at Schools” (2021-1-BE02-KA220-SCH-000027889) is co-funded by the Erasmus+ Programme of the European Union. The views expressed in the working papers, deliverables and reports are those of the project consortium partners. These views have not been adopted or approved by the Commission and should not be relied upon as a statement of the Commission’s or its services’ views. The European Commission does not guarantee the accuracy of the data included in the working papers and reports, nor does it accept responsibility for any use made thereof.