Agile XR
  • Welcome
  • Key Project Learnings and Reflections
  • Project Result 1
  • 1 - Guide: Agile Teamwork in Web-Based Learning
    • Chapter 1 - Agile in Software
      • 1.1 Values in Agile Software Development
      • 1.2 Principles in Agile Software Development
      • 1.3 Agile Project Management and practices
      • 1.4 Agile Mindset
    • Chapter 2 - Agile in Education
      • 2.1 Agile Compass for Education
      • 2.2 eduScrum
      • 2.3 Agora schools
      • 2.4 Agile Learning Centers
    • Chapter 3 - Agile practices for project-based learning
      • 3.1 Sprint Planning and Execution
      • 3.2 Daily Stand-Up Meetings
      • 3.3 Collaborative Learning and Projects
        • 3.3.1 Project initiation
        • 3.3.2 Project planning
        • 3.3.3 Project execution
        • 3.3.4 Project performance/monitoring
        • 3.3.5 Project closing
        • 3.3.6 Agile rituals using Mural
    • Conclusions
    • Bonus: Interviews with Agile Experts
      • Interview with Yeremi Marín, ALC Facilitator at EduCambiando, Mexico
      • Interview with Ryan Shollenberger, Co-director ALC NYC
      • Interview with Willy Wijnands, Cofounder eduScrum
  • 2 - Video Tutorials: Agile Teaching Techniques
  • Project Result 2
    • 3 - Guide: Implementing VR/XR in Team-Based Education
      • Our Approach: Design-Research
      • State of VR for Education
      • How To Choose VR Hardware and Software
      • Testing and Benchmarking VR Platforms
      • Designing Virtual Environments for VR Learning
    • 4 - Manual: Spatial.io for VR-Enhanced Teamwork
      • Terminology in XR
  • Project Result 3
    • 5 - Workshop: Designing Blended Learning Courses
      • Session 1 - Redesign Project Framing
      • Session 2 - Understanding the Student Experience
      • Session 3 - Understanding the Teacher Experience
      • Session 4 - Blended Course Plan
    • 6 - Workshop: Enhancing Existing Lessons for Blended Learning
      • Session 1 - Quick Scan
      • Session 2 - Deep Scan
    • 7 - Lesson Plan Templates for Online and Hybrid Learning
      • LP1 - Intro to AI - Elementary School
      • LP2 - Planning Skills - Lower Secondary Level
      • LP3 - Intro Radioactivity - Higher Secondary Level
      • LP4 - Berlin Wall - Upper Secondary Level
      • LP 5-10 - Lifelab Project - Upper Secondary Level
  • Project Result 4
    • 8 - Guide: Mastering Effective Distance Learning
      • Module 1: Introduction
        • What is distance learning and is it expanding so fast?
        • Online learning
      • Module 2: Methods of implementing distance learning
        • Synchronous online learning
        • Asynchronous online learning
        • Blended learning and flipped learning/classroom
      • Module 3: Classroom management in online learning
        • Class management in distance learning and how to engage students in distance learning
      • Module 4: Promoting collaborative learning in distance learning
        • Collaborative learning in distance learning
        • Problem-based learning and project-based learning in distance learning
        • Cooperative learning in distance learning
      • Module 5: How to promote social interactions in distance learning
      • Module 6: Educational technology tools for distance learning
      • References
    • 9 - Reference Guide: EdTech Tools for Interactive Teaching
      • Module 1: Introduction
        • How to get more student engagement?
        • How can we make it more collaborative?
        • What can be done with less or no teacher support? (e.g. for flipped classrooms)
      • Module 2: EdPuzzle
      • Module 3: Socrative
      • Module 4: Trello
      • Module 5: Nearpod
      • Module 6: Google Drive, Microsoft OneDrive, etc. (Shared document tools)
    • 10 - Digital Tool: EdTech Decision-Maker
    • 11 - Report: Evaluating Agile and VR/XR Teaching Pilots
      • Introduction
        • The project "Augmented Agile teamwork for hybrid learning at Schools” (AgileXR)
        • Project Result 4: Pilot and Impact Evaluation and Lessons Learned
        • Brief Theoretical Framework
        • Pilot Teaching Experiences in the AgileXR Project
      • Aim of the report
      • Method
        • Participants
        • Materials
        • Data Analysis
        • Procedure
      • Results and discussion
        • Students' perspectives
        • Teachers’ perspectives
      • Educational implications
      • Conclusions
      • Bibliographical references
      • Appendix
        • Appendix 1. Pilot evaluation student questionnaire
        • Appendix 2. Pilot evaluation teacher questionnaire
        • Appendix 3. GDPR - Family authorisation for secondary school students
  • Translations
    • 12 - Multilingual Publication Translations
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  1. Project Result 4
  2. 8 - Guide: Mastering Effective Distance Learning
  3. Module 2: Methods of implementing distance learning

Synchronous online learning

Synchronous learning requires the presence of both learners and teachers at the same time, while they are in different geographical locations (Chen et al., 2005).

In addition, there is the possibility of hybrid teaching. This type of teaching occurs when part of the students are in the same classroom as the teacher and physically present, and the other part of the students are connected to the class online. In other words, it is a synchronous modality with a mixture in the way of being present in the class. This form of teaching is common in conferences or short courses. It has also been common during the COVID-19 pandemic to reduce the number of students in a face-to-face class.

Thus, the challenge of synchronous learning is the active participation of students and teachers who are simultaneously in the classroom, usually behind a screen, and these sessions are usually agreed upon by both parties and occur live on electronic devices.

One of the great advantages of synchronous learning is that everything that happens in the classroom can be recorded so that students and teachers can go back to what happened to share, analyze, and grow in learning.

It should be noted that this type of learning requires a capacity of means and facilities to be fulfilled by the students, the center, and the teaching staff, as well as a mastery of digital tools, not only to access and maintain the classroom itself but also to create tasks as formative as possible (e.g. create different chat rooms (break out rooms) to promote collaborative learning, carry out online tools to promote student engagement, etc.). For these reasons, both institutions, students, and teachers have to do their part to try to reduce the digital divide (and the additional problems associated with online learning such as the socioeconomic, infrastructural, and cultural gaps) as much as possible (Fisher et al., 2021).

Some resources to carry out synchronous distance learning efficiently are:

For teachers:
  • Be prepared before the students for the online class.

  • Make sure you have completed the pre-class preparation activity so that you are ready to learn.

  • Think about your learning objectives for today - what do you want to achieve?

  • Find a quiet space that does not disturb other people.

  • Make sure you have an uncluttered workspace for writing and storing your materials.

  • If there are objects containing personal information that you would not want other people to see, move them out of camera range.

  • Check the lighting so that your colleagues/students can see you.

  • Check that your name and surname appear on the screen.

At the beginning of the class:
  • Welcome the students.

  • Check the number of students and ask them for those who are missing.

  • Record the session.

  • Ask them to turn on their camera.

  • Icebreaker starter activity.

During the class:
  • Ask clarifying questions to fully understand the learning intentions and success criteria of the lesson.

  • Listen carefully to others and ask good questions.

  • Use the feedback buttons to let your classmates/peers know when you agree or disagree and give them a thumbs up or a round of applause to encourage them.

  • The raise your hand button helps us all know when a student has something important to say.

  • When you're not talking, mute your microphone.

  • Turn off notifications from other electronic devices.

At the end of the class:
  • Review the learning objectives you have set for the session.

  • Ask clarifying questions so that you fully understand the learning intentions and success criteria for the lesson.

  • Make sure you know that students know how to access the tasks.

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Last updated 1 year ago